CvUnitInfo
nResolution Order:
CvUnitInfo
CvInfoBase
CvScalableInfo
Methods inherited from CvInfoBase:
- STRING getButton ()
string ()
- STRING getCivilopedia ()
wstring ()
- STRING getDescription ()
wstring ()
- STRING getDescriptionForm (INT uiForm)
wstring ()
- STRING getHelp ()
wstring ()
- STRING getStrategy ()
wstring ()
- STRING getText ()
wstring ()
- STRING getTextKey ()
wstring ()
- STRING getType ()
string ()
- BOOL isGraphicalOnly ()
bool ()
- BOOL isMatchForLink (STRING szLink, BOOL bKeysOnly)
bool (string)
Methods inherited from CvScalableInfo:
- FLOAT getScale ()
float ()
- VOID setScale (FLOAT fScale)
void (float fScale)
Methods defined here:
- INT getAIWeight ()
int ()
- INT getAdvisorType ()
int ()
- INT getAirCombat ()
int ()
- INT getAirCombatLimit ()
int ()
- INT getAirRange ()
int ()
- INT getAirUnitCap ()
int ()
- INT getAnimalCombatModifier ()
int ()
- CvArtInfoUnit getArtInfo (INT i, EraType eEra, UnitArtStyleType eStyle)
CvArtInfoUnit* (int i, bool bLate)
- INT getAssetValue ()
int ()
- INT getBaseDiscover ()
int ()
- INT getBaseHurry ()
int ()
- INT getBaseTrade ()
int ()
- INT getBombRate ()
int ()
- INT getBombardRate ()
int ()
- INT getBonusProductionModifier (INT i)
int (int i)
- BOOL getBuildings (INT i)
bool (int i)
- BOOL getBuilds (INT i)
bool (int i)
- INT getCargoSpace ()
int ()
- INT getChanceFirstStrikes ()
int ()
- INT getCityAttackModifier ()
int ()
- INT getCityDefenseModifier ()
int ()
- INT getCollateralDamage ()
int ()
- INT getCollateralDamageLimit ()
int ()
- INT getCollateralDamageMaxUnits ()
int ()
- INT getCombat ()
int ()
- INT getCombatLimit ()
int ()
- INT getCommandType ()
int ()
- INT getConscriptionValue ()
int ()
- INT getCorporationSpreads (INT i)
int (int i)
- INT getCultureGarrisonValue ()
int ()
- INT getDefaultUnitAIType ()
int ()
- BOOL getDefenderUnitClass (INT i)
bool (int i)
- BOOL getDefenderUnitCombat (INT i)
bool (int i)
- INT getDiscoverMultiplier ()
int ()
- INT getDomainCargo ()
int ()
- INT getDomainModifier (INT i)
int (int i)
- INT getDomainType ()
int ()
- INT getDropRange ()
int ()
- STRING getEarlyArtDefineTag (INT i, UnitArtStyleType eStyle)
string (int i, UnitArtStyleTypes eStyle)
- INT getEvasionProbability ()
int ()
- INT getExtraCost ()
int ()
- INT getFeatureAttackModifier (INT i)
int (int i)
- INT getFeatureDefenseModifier (INT i)
int (int i)
- BOOL getFeatureImpassable (INT i)
bool (int i)
- BOOL getFeatureNative (INT i)
bool (int i)
- INT getFeaturePassableTech (INT i)
int (int i)
- INT getFirstStrikes ()
int ()
- INT getFlankingStrikeUnitClass (INT i)
int (int i)
- INT getFlavorValue (INT i)
int (int i)
- BOOL getForceBuildings (INT i)
bool (int i)
- BOOL getFreePromotions (INT i)
bool (int i)
- BOOL getGreatPeoples (INT i)
bool (int i)
- INT getGreatWorkCulture ()
int ()
- INT getGroupDefinitions ()
int ()
- INT getGroupSize ()
int ()
- INT getHillsAttackModifier ()
int ()
- INT getHillsDefenseModifier ()
int ()
- INT getHolyCity ()
int ()
- INT getHurryCostModifier ()
int ()
- INT getHurryMultiplier ()
int ()
- INT getInterceptionProbability ()
int ()
- INT getInvisibleType ()
int ()
- STRING getLateArtDefineTag (INT i, UnitArtStyleType eStyle)
string (int i, UnitArtStyleTypes eStyle)
- INT getLeaderExperience ()
int ()
- INT getLeaderPromotion ()
int ()
- INT getMeleeWaveSize ()
int ()
- STRING getMiddleArtDefineTag (INT i, UnitArtStyleType eStyle)
string (int i, UnitArtStyleTypes eStyle)
- INT getMinAreaSize ()
int ()
- INT getMoves ()
int ()
- BOOL getNotUnitAIType (INT i)
bool (int i)
- INT getNukeRange ()
int ()
- INT getNumSeeInvisibleTypes ()
int ()
- INT getNumUnitNames ()
int ()
- INT getPowerValue ()
int ()
- INT getPrereqAndBonus ()
int ()
- INT getPrereqAndTech ()
int ()
- INT getPrereqAndTechs (INT i)
int (int i)
- INT getPrereqBuilding ()
int ()
- INT getPrereqCorporation ()
int ()
- INT getPrereqOrBonuses (INT i)
int (int i)
- INT getPrereqReligion ()
int ()
- INT getProductionCost ()
int ()
- INT getProductionTraits (INT i)
int (int i)
- INT getRangedWaveSize ()
int ()
- INT getReligionSpreads (INT i)
int (int i)
- INT getReligionType ()
int ()
- INT getSeeInvisibleType (INT i)
int (int)
- INT getSpecialCargo ()
int ()
- INT getSpecialUnitType ()
int ()
- INT getStateReligion ()
int ()
- BOOL getTargetUnitClass (INT i)
bool (int i)
- BOOL getTargetUnitCombat (INT i)
bool (int i)
- INT getTerrainAttackModifier (INT i)
int (int i)
- INT getTerrainDefenseModifier (INT i)
int (int i)
- BOOL getTerrainImpassable (INT i)
bool (int i)
- BOOL getTerrainNative (INT i)
bool (int i)
- INT getTerrainPassableTech (INT i)
int (int i)
- INT getTradeMultiplier ()
int ()
- BOOL getUnitAIType (INT i)
bool (int i)
- INT getUnitCaptureClassType ()
int ()
- INT getUnitClassAttackModifier (INT i)
int (int i)
- INT getUnitClassDefenseModifier (INT i)
int (int i)
- INT getUnitClassType ()
int ()
- INT getUnitCombatModifier (INT i)
int (int i)
- INT getUnitCombatType ()
int ()
- INT getUnitGroupRequired (INT i)
int (int i)
- FLOAT getUnitMaxSpeed ()
float ()
- STRING getUnitNames (INT i)
string (int i)
- FLOAT getUnitPadTime ()
float ()
- BOOL getUpgradeUnitClass (INT i)
bool (int i)
- INT getWithdrawalProbability ()
int ()
- INT getWorkRate ()
int ()
- INT getXPValueAttack ()
int ()
- INT getXPValueDefense ()
int ()
- BOOL isAlwaysHostile ()
bool ()
- BOOL isAnimal ()
bool ()
- BOOL isCanMoveAllTerrain ()
bool ()
- BOOL isCanMoveImpassable ()
bool ()
- BOOL isCounterSpy ()
bool ()
- BOOL isDestroy ()
bool ()
- BOOL isFirstStrikeImmune ()
bool ()
- BOOL isFlatMovementCost ()
bool ()
- BOOL isFoodProduction ()
bool ()
- BOOL isFound ()
bool ()
- BOOL isGoldenAge ()
bool ()
- BOOL isHiddenNationality ()
bool ()
- BOOL isIgnoreBuildingDefense ()
bool ()
- BOOL isIgnoreTerrainCost ()
bool ()
- BOOL isInvestigate ()
bool ()
- BOOL isInvisible ()
bool ()
- BOOL isLineOfSight ()
bool ()
- BOOL isMechUnit ()
bool ()
- BOOL isMilitaryHappiness ()
bool ()
- BOOL isMilitaryProduction ()
bool ()
- BOOL isMilitarySupport ()
bool ()
- BOOL isNoBadGoodies ()
bool ()
- BOOL isNoCapture ()
bool ()
- BOOL isNoDefensiveBonus ()
bool ()
- BOOL isNukeImmune ()
bool ()
- BOOL isPillage ()
bool ()
- BOOL isPrereqBonuses ()
bool ()
- BOOL isPrereqReligion ()
bool ()
- BOOL isRenderBelowWater ()
bool ()
- BOOL isRivalTerritory ()
bool ()
- BOOL isSabotage ()
bool ()
- BOOL isSpy ()
bool ()
- BOOL isStealPlans ()
bool ()
- BOOL isSuicide ()
bool ()
- VOID setCombat (INT iNum)
void (int)
- VOID setInvisible (BOOL bEnable)
void (bool bEnable)