Legend - Type List - Updates

EntityEventTypes:

 -1 = ENTITY_EVENT_NONE
  0 = ENTITY_EVENT_IDLE
  1 = ENTITY_EVENT_DIE
  2 = ENTITY_EVENT_DAMAGE
  3 = ENTITY_EVENT_BEGIN_COMBAT
  4 = ENTITY_EVENT_END_COMBAT
  5 = ENTITY_EVENT_SURRENDER
  6 = ENTITY_EVENT_CAPTURED
  7 = ENTITY_EVENT_AIRPATROL
  8 = ENTITY_EVENT_AIRINTERCEPTION
  9 = ENTITY_EVENT_AIRBOMB
 10 = ENTITY_EVENT_PARADROP
 11 = ENTITY_EVENT_AIRSTRIKE
 12 = ENTITY_EVENT_AIRRECON
 13 = ENTITY_EVENT_NUKE
 14 = ENTITY_EVENT_MULTI_SELECT
 15 = ENTITY_EVENT_MULTI_DESELECT
 16 = ENTITY_EVENT_GREAT_EVENT
 17 = ENTITY_EVENT_PILLAGE
 18 = ENTITY_EVENT_SABOTAGE
 19 = ENTITY_EVENT_DESTROY
 20 = ENTITY_EVENT_STEAL_PLANS
 21 = ENTITY_EVENT_BOMBARD
 22 = ENTITY_EVENT_DIE_ANIMATION
 23 = ENTITY_EVENT_FOUND
 24 = ENTITY_EVENT_FORTIFY
 25 = ENTITY_EVENT_SENTRY
 26 = ENTITY_EVENT_HEAL
 27 = ENTITY_EVENT_SLEEP
 28 = ENTITY_EVENT_SHOVEL
 29 = ENTITY_EVENT_BUILD
 30 = ENTITY_EVENT_IRRIGATE
 31 = ENTITY_EVENT_MINE
 32 = ENTITY_EVENT_CHOP
 33 = ENTITY_EVENT_RAILROAD

Sid Meier's Civilization IV © Take-Two Interactive
Created by Wouter "Locutus" Snijders © 2005, 2006