Legend - Type List - Updates

MemoryTypes:

  0 = MEMORY_DECLARED_WAR
  1 = MEMORY_DECLARED_WAR_ON_FRIEND
  2 = MEMORY_HIRED_WAR_ALLY
  3 = MEMORY_NUKED_US
  4 = MEMORY_NUKED_FRIEND
  5 = MEMORY_RAZED_CITY
  6 = MEMORY_RAZED_HOLY_CITY
  7 = MEMORY_SPY_CAUGHT
  8 = MEMORY_GIVE_HELP
  9 = MEMORY_REFUSED_HELP
 10 = MEMORY_ACCEPT_DEMAND
 11 = MEMORY_REJECTED_DEMAND
 12 = MEMORY_ACCEPTED_RELIGION
 13 = MEMORY_DENIED_RELIGION
 14 = MEMORY_ACCEPTED_CIVIC
 15 = MEMORY_DENIED_CIVIC
 16 = MEMORY_ACCEPTED_JOIN_WAR
 17 = MEMORY_DENIED_JOIN_WAR
 18 = MEMORY_ACCEPTED_STOP_TRADING
 19 = MEMORY_DENIED_STOP_TRADING
 20 = MEMORY_STOPPED_TRADING
 21 = MEMORY_STOPPED_TRADING_RECENT
 22 = MEMORY_HIRED_TRADE_EMBARGO
 23 = MEMORY_MADE_DEMAND
 24 = MEMORY_MADE_DEMAND_RECENT
 25 = MEMORY_CANCELLED_OPEN_BORDERS
 26 = MEMORY_TRADED_TECH_TO_US
 27 = MEMORY_RECEIVED_TECH_FROM_ANY
 28 = MEMORY_VOTED_AGAINST_US
 29 = MEMORY_VOTED_FOR_US
 30 = MEMORY_EVENT_GOOD_TO_US
 31 = MEMORY_EVENT_BAD_TO_US
 32 = MEMORY_LIBERATED_CITIES
 33 = NUM_MEMORY_TYPES

Sid Meier's Civilization IV © Take-Two Interactive
Created by Wouter "Locutus" Snijders © 2005, 2006